Seven Deadly Dragons: Gluttony

Seven Deadly Dragons: Gluttony - The first major mission

Galanoth tells the Hero that a week of training has prepared them to face some of Lore's deadliest dragons. The first major mission is to hunt down the man-eating Glutus. Many Dragonslayers have already gone after him, Galanoth explains, and none has returned. The Hero recognizes the danger, but the instructor has arrived with a way to approach a beast whose fiery breath has kept earlier attackers at a distance.

According to the account Galanoth gives, Glutus roasts Dragonslayers who get too close. Galanoth presents a shield to block that flame while they close in together. The Hero welcomes the challenge and asks where to find their quarry. Galanoth's answer is to follow the smoke. The practical plan depends on cooperation: one fighter will absorb the fire while the other reaches the dragon.

Seven Deadly Dragons: Gluttony - The feast at the cave

The smoke leads to a scene that horrifies Galanoth: the missing Dragonslayers are being barbecued. The Hero calls it disrespectful even for a cruel beast, while Galanoth vows that the abomination will pay. Sneevil minions announce that two more Dragonslayers have arrived. Their presence initially puzzles the Hero, but their enthusiasm for finding new victims gives Glutus helpers as well as an audience.

Glutus greets the newcomers as a lucky meal. His enormous, immobile bulk makes the Hero laugh and threaten to walk right up to him, until the danger of his fire interrupts that confidence. Galanoth reminds the Hero of the warning. The Sneevils promise to roast anyone their master toasts and boast of empty spits awaiting the pair. Galanoth and the Hero return to their agreed division: shield against flame, weapon against dragon.

Seven Deadly Dragons: Gluttony - A different kind of meal

Guts for Glutes records a first fight with Glutus, rather than his death. The Hero cannot believe how long the dragon is holding out and complains that he is too big to damage. Galanoth insists that they can wear him down and declares that his shield will keep the fire at bay. Glutus agrees that cooking them is proving difficult, then decides that this could be a sushi night instead.

The next exchange finds the Hero and Galanoth inside Glutus. The Hero's outraged question makes the reversal plain: the dragon has eaten them. Galanoth rules out forcing his jaws open, comparing their situation to a beetle trying to open a person's mouth. A plan designed to defeat the flame has left both fighters trapped inside the dragon.

Seven Deadly Dragons: Gluttony - The unpleasant route out

The Hero suggests tickling the back of Glutus' throat to make him vomit. Galanoth rejects that plan, explaining that dragons have no gag reflex and connecting that trait to the hazards of creatures that freeze or burn things when they sneeze. These are Galanoth's explanations of the predicament. They leave the Hero with little comfort when Galanoth insists that another exit remains.

If they cannot leave through the front, Galanoth says, they must go out the back. The Hero sees the conclusion coming and begs him not to say it. Galanoth is undeterred: they will rappel down the esophagus, enter the stomach, and find a way through the bowels. His encouragement turns their stamina and gag reflex into the next tests of a Dragonslayer's resolve.

Seven Deadly Dragons: Gluttony - Equipment from a dragon’s mouth

Before descending, Galanoth orders the collection of seven Dragon Mucus to coat their armor and slow corrosion by stomach acid. The disgusting preparation is justified, in his eyes, by the lives at stake. Glutus' long esophagus also makes a direct drop dangerous. Two Rope Floss and ten Nice Long Bones from Skeletal Slayers provide materials for a ladder. The ladder-building instructions explicitly limit that task to once per login session.

Talk About Reflux then sends the pair down to look for a faster escape than waiting to be passed naturally, which Galanoth warns would expose them to fatal acid. One Ticket Out Of Here leads to an unexpected discovery: a lost Dragonslayer. How'd HE get here? asks the Hero to hear Falgar's story. A conversation, rather than another battle, supplies the clue that can turn their predicament into an opportunity.

Seven Deadly Dragons: Gluttony - Falgar’s failed plan

Falgar confirms that he also came to end Glutus' slaughter and was eaten instead. His condition has deteriorated: later requests describe bile dissolving his cartilage and carrying off his bones. He is another Dragonslayer whose supposed solution became a failure, but he still believes the idea behind it can work. Galanoth tells the Hero to follow his lead and find out what help he needs.

The dragon's size is the obstacle Falgar wants to remove. Jammed into his cave, Glutus can be attacked only from the front, where the fire emerges. Falgar brought a chest of dragon-sized laxatives to reduce that bulk. Once the bloat is gone, he reasons, the dragon will be small enough for attackers to get behind him and flank him while someone else faces the heat. Their escape plan and their original mission begin to converge.

Seven Deadly Dragons: Gluttony - Putting their guide back together

Falgar cannot see and knows that the interior is dark. He tells the Hero that threatened bowel worms glow, then asks for ten Agitated Bowel Worms and ten torches lit by wedging them into the walls. With illumination arranged, he wants nine of his own bones recovered from the bile. The first haul is not enough to satisfy him, leaving more of his reconstruction to do.

Five more bones and two Replacement Eyes fill the remaining gaps. Falgar proposes borrowing eyes from Skeletal Slayers, whom he describes as non-sentient and therefore unable to miss them. Both lighting the worms and this second bone-and-eye task carry once-per-login instructions. He also warns that even mucus-covered armor is not preventing the place from taking a toll on his companions. Five Bile Slain and five Bowel Worm Slain are required to stave off those effects for now.

Seven Deadly Dragons: Gluttony - The chest, the key, and the medicine

Once his own repairs are dealt with, Falgar sends the Hero after the chest he brought. He thinks it may be buried in the surrounding muck, and one Falgar's Chest objective confirms its recovery. It is locked. Falgar directs the search deeper into Glutus' bowels, where a Giant Tapeworm has swollen on the dragon's meals. Recovering one Falgar's Key from that creature removes the last obstacle to opening the chest.

Cha Cha Cha calls for the laxatives to be placed in Glutus' stomach and bowel lining. Falgar explains that this will let the medicine reach his bloodstream quickly, then orders the others to prepare and take cover. The Hero hears the effects beginning, and Falgar tells everyone to brace themselves. The scheme has moved from a lost Dragonslayer's failed baggage to a shared attempt at escape.

Seven Deadly Dragons: Gluttony - A smaller dragon is still a dragon

A rushing brown torrent supplies the film's escape sequence, with Galanoth and Falgar caught in it. In the aftermath, the Hero asks why they ever agreed to the ordeal. Falgar celebrates his mission as complete, but Galanoth refuses to rest while Glutus remains alive. The laxatives have deflated their enemy. The Hero laughs at the change and nearly pities him; Galanoth answers that they must remember his victims and stop the same thing happening again.

That moment of sympathy does not make Glutus harmless. The Hero soon retracts it, and the dragon insists that he still has fire and claws: the treatment has left him angry and hungry. Galanoth identifies himself as head of the Order of Dragonslayers and promises to end him. His conversation warns that the smaller Glutus can no longer swallow someone whole, but can now move fast enough to chase victims. Their successful plan has changed the danger rather than removed it.

Seven Deadly Dragons: Gluttony - Death and the hoard

Glutus, Take 2 supplies the decisive confrontation, requiring one Glutus Slain. Galanoth orders the Hero to exploit the change in his size so that he cannot do this to anyone else. Afterward, the Sneevil minions cry that their boss is dead and call for flight. Galanoth declares the first of the seven terrible dragons slain and this part of the countryside safe at last.

Looking into the cave, the Hero notices the food Glutus had hoarded: livestock, canned meat, and barrels of juice. He did not need to hurt all those people to feed himself. The Hero struggles toward an explanation, and Galanoth supplies the word: gluttony. The discovery sharpens the distinction between an appetite necessary for survival and the indulgence for which this dragon made other people suffer.

Seven Deadly Dragons: Gluttony - Galanoth’s vow

Galanoth extends that judgment beyond Glutus. Slaughtering, devouring, and destroying are what dragons do, he says. Seeing such evil firsthand drove him to the Order of Dragonslayers and made him determined to drive it from Lore. The speech lays out the conviction behind his campaign; its universal judgment belongs to Galanoth, rather than proving that every dragon shares Glutus' behavior.

Six more deadly dragons remain in this area, and Galanoth promises not to rest until all have been slain. His aftermath conversation repeats both the local safety won by Glutus' death and the unfinished work ahead. This first mission ends with an escape and a victory, but also with the uncompromising purpose that will carry the hunt onward.

Seven Deadly Dragons: Gluttony - A separate hero in the sewage

Feceus offers another encounter in the area's sewage labyrinth, separate from the thirteen-step Glutus campaign. Calling himself a Mythical Hero of Lore, he announces that he has descended into the latrine to defeat the beasts inside. At its center, he says, is the Guanotaur Colonicus, a monster that devours whatever comes down the pipes. His grand introduction makes a heroic quest of the same indignity the main adventure has forced on the Hero.

Call of Doody asks for one Colonicus Slain to protect Dragonslayers and other sacrificial tributes flushed down from above. Its conclusion still leaves the problem of finding a way out of the squalid bog. This optional encounter is independent of the main campaign's quest counter; neither its completion text nor Feceus' bravado supplies an otherwise unseen successful escape from the labyrinth.