Doomwood III: Stonewood and the Axe
Queenadent Odessa
Queenadent Odessa arrives in Stonewood with two guards. Stellaria kneels and addresses her as Your Majesty, while the Hero jokes about a title made by smashing Queen and President together. Odessa brings a warning from her scouts.
Odessa reports that the Dreadtech leader is planning a time machine. She fears that if Dreadtech spreads through time and space, its forces could travel back to before anyone was born and conquer the world. Stellaria says she thinks they succeed; neither the completed machine nor the predicted conquest is shown in this scene.
Odessa asks how Stellaria can know. Stellaria introduces the Hero as a traveler from their past, and the Hero suggests the Chronomancer anticipated a risk to the whole timeline. Odessa says the future is not settled and orders them to destroy the machine. Stellaria announces that she and the Hero will retrieve her father's battleaxe; Odessa ends the exchange by encouraging them to battle on.
Seeking the Hidden Axe
At Stonewood, Stellaria's NPC dialogue is labeled as following Zyrus is Lost. She acknowledges that Odessa's time machine is a dire threat, but says the immediate priority is the Blinding Light of Destiny: in her account, it is the only weapon that can defeat the Technolich. Stellaria says her father's axe was hidden away when he died to keep it safe.
Stellaria says the Deadtech have noticed the search for her father's axe. She asks the Hero to keep them busy while she gets her bearings, then explains that a cloaking spell hides the axe. To break it, she needs acorns and treeant pollen; she later asks for marrow from NecroDrones and a pristine NecroMech wishbone as the remaining components.
After saying the spell has been cast, Stellaria directs the Hero to follow the light-magic trail to the axe's resting place. She tells the Hero to go ahead and says she will meet them there, while she stays behind to fight Deadtech so they cannot follow.
The Axe
The community scene following Search for the Axe places the Hero and Stellaria beside a BioKnight and a weapon stuck in a rock. Its stage description calls the weapon the Blinding Edge of Obsidian, while the Hero's dialogue calls it Artix's Blinding Light of Destiny. The native dialogue retains the latter name. The BioKnight says the Hero has led the Deadtech army to it and announces Deadtech upgrades.
The Hero points out that the weapon is still stuck in the stone and teases the BioKnight for not waiting until the Hero pulled it out. The BioKnight commands the Hero to remove it and surrender their flesh, then threatens to mangle the body so it cannot be upgraded into a roomba.
The Hero replies in disbelief and challenges the BioKnight to fight. The confrontation ends before showing a victor or the axe's removal. The following button tasks supply the progression: Defeat the BioKnight, then Take the Axe!.
The Stonewood button quest group begins from a button on Screen 3 and requires Search for the Axe to be complete. Its two once-only tasks first send the Hero to face the BioKnight, then present the Blinding Light of Destiny as lying before them and waiting to be claimed. The Take the Axe! objective is to pull it by clicking the axe on Screen 3, and the task completion reports, 'There it is!'.
Artix's Final Quest
In the scene following Take the Axe!, the Hero kneels by the rock and remembers the adventures, memories and bad puns shared with Artix. If Artix's daughter cannot wield the axe, the Hero wonders why they are in this future. The community account describes the Hero pulling the axe from the rock; the native Lift pose shows a sparkling golden axe raised beside it. The Hero says they can feel Artix's energy.
The Hero asks whether Artix is still there, and his glowing ghost appears. Artix says their shared ideals cannot die and asks the Hero to quest with him one last time. In the native film, the question about wielding him as an axe appears in a balloon pointing to the Hero; the wiki transcript labels that question as Artix's. Artix then asks to be put back into the stone before anyone sees. He says the Hero is worthy of wielding the axe but is not supposed to be in this future.
The Hero asks whether they are dead in this timeline. Artix does not answer directly; instead, he warns that if the Hero defeats the evil and returns to their own timeline, reality's fabric will be destroyed and the world doomed. He says someone from this future must pull the axe. When the Hero asks who can do that if Artix's daughter cannot, Artix reveals that he had more than one child without identifying the other child.
Artix asks the Hero to accept his final quest and calls them this world's only hope. He urges the Hero to battle on, then fades away. The community account describes the Hero putting the axe back in the rock. The selected native return poses show a lowered axe partly outside the frame; those identical cropped images do not independently prove reinsertion. The Hero promises to complete Artix's quest, whose outcome remains ahead.
Stellaria's NPC dialogue after Take the Axe! instead says the Hero could not pull the axe out. She had been sure the Hero was the one, but tells them not to lose hope and asks them to meet her at the castle for another plan. That report conflicts with the community cinematic's extraction and the native raised-axe pose. The sources are preserved together without an explanation for the difference; the castle plan has not yet been carried out in this account.