Browse chapters
- Book 0: Origins and Cosmology
- 1. Character Histories
- 1. Aranx's Origin
- 2. Darkon's Origin
- 3. Nulgath's Origin
- 4. Dage's Origin
- 5. Sepulchure, Lynaria and Gravelyn
- 6. Drakath's Origin
- 7. Alteon, Victoria and Greenguard
- 8. Skye and the Lothian Dynasty
- 2. The Eternal Dragon, Malgor and the Three Masks
- 3. The Doom Spirits and Carcossa
- 4. Primordials, Deities and Elemental Avatars
Nulgath's Origin
After escaping the Inquisition, Nulgath accepts Adimonde's power and builds a Fiend army while seeking freedom from his new master.
Before becoming the Archfiend, Nulgath escapes the Inquisition, whose members want to control his magical talents. He defeats the Grand Inquisitor, opens a portal in the caverns and enters the Fiend Realm. Adimonde, its god, is bound to that realm and needs a vessel to reach and consume other worlds. He offers Nulgath power through a Fiend Shard in exchange for leading the Fiends and conquering in his name. Nulgath accepts without concealing his ambition: he intends to grow strong enough to return and take Adimonde's place.
Nulgath establishes his rule through strength, training the Fiends, destroying rival shards and punishing disobedience. When a Fiend Champion challenges him while others try to destroy his shard, he defeats the challenger and stops the coup. He plans to create more shards, conquer other worlds and ultimately overthrow the god who empowered him.