Ravenloss
- Companion Sagas
- 1. Skyguard and Chaosguard
- 2. J6 and the Hyperium
- 3. Etherstorm and Dragonhame
- 4. Doomwood
- 5. Ravenloss
- 6. Safiria and Lightovia
- 7. The Silent Sentinels and Jus Divinum
- 8. Throne of Darkness
- 9. Dage and the Seraphic War
- 10. The Seven Deadly Dragons
- 11. Aranx, Arthelyn and Azalith
- 12. Darkon's Elegy
- 13. The Astral Empyrean
- 14. Atlas and the Legion Tournament
- 15. Kathool, Dzeza and Elodea
- 16. The Unsung Necropolis
- 17. Hollowborn
A ChaosWeaver invasion draws the Hero, Riadne, and Tomix through Twilight's Edge, where the Codex Arachna preserves the origins of the weaving arts.
ChaosWeavers invade through Twilight's Edge, seeking wealth, captives and food. Their Queen has bargained with an unnamed figure in the Realm of Chaos for a diversion tied to her people's survival. Riadne holds the portal with a forcefield while you search for her missing friend Tomix, the SoulWeaver carrying the key needed to control it.
You follow the invaders across Lore and rescue Tomix as Riadne's barrier weakens, recovering the key to close the portal before entering Ravenloss with your companions. The Queen has expected your pursuit and calls you both her people's greatest enemy and their strongest champion, claiming that you have been here before but do not remember it.
In Ravenloss, you recover scrolls that Riadne translates into the Codex Arachna, whose origin story tells how Tanislav sacrificed his wife and then his village to cure his son Roirr. When the recovered boy asked for his mother, Tanislav fled, and years later Roirr drew on the ghost village's power to become, according to the Codex, the First Weaver.
The Codex attributes the Arachna transformation to Vaal's misuse of the Judgement Wheel, whose wishes were secretly made conditional on worthiness. It describes conflict between human ChaosWeavers and the transformed Arachna, and a Ravenloss ruled by queens. The current Queen remains human although her daughters are Arachna. A damaged prophecy warns of enslavement and names the Mother, Champion and Destroyer.
Some ChaosWeaver soldiers question the lives their Queen is sacrificing and prepare an escape. Having read the Codex, Riadne asks to speak with the Queen about an urgent matter. The Queen's Cleric refuses to believe an outsider can help and attacks, forcing you to defeat him before seeking an audience.
The expedition that began with your intention to exterminate the ChaosWeavers ends in peace with their Queen, strengthening the Alliance.