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Drakath and the Mirror Realm
An uneasy alliance with Drakath follows the Chaos Twins and a corrupted amulet into the Mirror Realm, seeking power that might help defeat Malgor.
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Drakath, Xing and Xang
You visit Drakath in Crownsreach as an uneasy ally against Malgor. Xing and Xang have resurfaced in the Plane of Monsters, joined as Xiang. Drakath reports that the Queen told him all the Chaos Lords had to die to free her; you and his Loremasters suspect the twins survived because they shared a body. He wants your help bringing them home.
As you investigate creatures taking on the twins' traits, you find Xiang at a forest vault, where she claims the title Prince of Chaos and accuses Drakath of taking credit for her work. Denying that she summoned him, she demands that he leave.
Drakath persists while you clear a way through Xiang's followers. When you meet her again, one voice welcomes him and asks him to find an inverted mirror that can separate the sisters; the other interrupts. Drakath suspects Xang wants his help while Xing sees him as a rival.
A lackey helps you locate the Inverted Mirror in a locked coffin, but Xiang insists the sisters are stronger together and fights you while Drakath works out how to use it. Once he separates them, Xang confirms that she called him because conquest has stopped being fun and she wants to go home. Xing apologizes and, after Xang invites her, agrees to join them.
After Xing mocks Drakath for losing his confidence along with the Chaos Amulet, Malgor offers the supposedly destroyed amulet back without explaining how he obtained it. Drakath recognizes the price as service to another master and, remembering the Queen's betrayal, refuses. He attacks, only to discover that he faced a shadow.
Malgor's army besieges Drakath, and you resist the assault until General Goldun becomes your target. Drakath proposes a false defection: after you defeat Goldun, you will leave so he can gain access to Malgor and steal the amulet. His insistence that he will never serve another master persuades you to help him, for now.
Goldun surrenders and takes Drakath and the twins to Malgor, but before the deception can work, Xing exposes it and offers her own service, tired of letting Drakath hold all the power. Despite Xang's protests, she leaves with Malgor, prompting her sister to observe that she has merely exchanged one boss for another. Drakath still has no amulet and privately maintains that he is on his own side.
Laguna and the Chaos Amulet
Malgor declines to reward Xing's betrayal with the amulet and rejects Gar as its bearer too, having chosen someone else. Teja offers to take you, Drakath and Xang to a new island covered in tendrils and eyes, already growing toward the coast. Captain Laguna boasts that the amulet will give dominion over land and sea.
On the island, Drakath senses a mixture of Chaos, shadow and fire as you clear a route and investigate its strange growth. A captured brigand names Captain Laguna before escaping, while the island itself appears alive and is still expanding.
Using his remaining connection to Chaos, Drakath traces the amulet's energy and guides you to the island's giant heart, which you defeat. As the island breaks apart, Laguna appears and orders your deaths, leaving you to help Xang escape and reach Teja's ship before the island sinks.
When another ship pursues you, Drakath insists his amulet must be aboard and asks Teja to turn back. She holds off boarders while you and Drakath use a cannon to reach the enemy vessel.
Captured bombs open a route below deck, where you defeat Laguna. The captain boasts about the amulet's power, then admits losing control as tentacles engulf her. Drakath warns that not everyone can wield it; Laguna demands that he stop gloating and help before the ship goes down.
Drakath uses Chaos creatures to scout and open a passage through the mass. Inside, you tentatively compare it to a nervous system; he says this is what Laguna's body has become. He warns that removing the amulet means cutting through her, but leaving it will not save her either. You defeat Writhing Chaos and recover it.
Back aboard Teja's ship, Laguna says a healing potion cannot undo what happened. She admits Malgor tempted her with power she could not handle and thanks you for saving her from herself. She falls silent, and Xang proposes returning her to the sea. Drakath rejects the idea that he regrets his own corruption, but acknowledges a different reason to fight: rule is meaningless if Malgor destroys Lore. Chaos, he says, must truly join the alliance.
Shadowoff, Brightshadow and Bright Chaos
Xing proposes taking Mirror Drakath's Amulet of Order to counter the Chaos Amulet. She knows how to open a portal, having witnessed Xang's arrival from that realm. Drakath and Xang say they cannot safely coexist there with their counterparts, so you go to oppose the invasion.
You join Mirror Drakath in defending Shadowoff, rescuing villagers and collecting intelligence. He concludes that the invaders are natives of his realm, then recognizes Brightfall paladin armor among them. The trail leads to his ally Mirror Gravelyn.
At Brightshadow, you protect the remaining light, fight the corrupted defenders and recover the keys to the throne room. Mirror Drakath hopes Gravelyn and her people are in hiding. Instead, she meets you and declares that she has never been better.
Gravelyn says she chose to join Malgor and demands the Amulet of Order, forcing you to defeat her at Drakath's request while taking care not to hurt his friend too badly. She explains that she wanted to protect their realm by giving Malgor what he wants, but Drakath fears that sacrificing the other world will only postpone an attack on theirs. Challenging her willingness to wage war on her own people, he plans to confine her while trying to reach her again.
Xing removes Good Xing through a portal and arrives with General Ogvar. He says he killed his own Mirror counterpart to come here and believes that is why he is now dying. Xing is appalled: she merely sent her counterpart elsewhere.
You fight the new assault at Bright Chaos, rescue villagers, put out fires and remove shadow traps. Mirror Drakath hopes extracting darkness from Shadowbeasts will spare some of them. Meanwhile, Xing celebrates her freedom to cause havoc. Ogvar objects that she is hurting their own side as much as the enemy; she responds by trying to speed things up.
Xing orders Blight released despite Ogvar's warning that she cannot control it, and when the creature attacks him and turns on her, you defeat it before she becomes what she calls a sludge-puddle. Afterward, she acknowledges Ogvar's death, reluctantly thanks you and admits her mistake before leaving on a claimed time-out. Too tired for another fight, you let her go while Mirror Drakath turns to gathering his Lords of Order.
The Lords of Order
At Brightshadow, Mirror Drakath and Archmage Brentan plan the defense with Gravelyn. Away from Malgor, she recognizes the contradiction in fighting a war to create a world without one. Xing offers help too: she wants to return to Xang and earn back trust, and warns that Malgor is coming in person.
Brentan plans to sever access from your world and expel outsiders, though he expects the protection to erode within a year. To hold Malgor off, Drakath needs the Lords of Order who died when their Chaos counterparts fell, and Brentan helps you focus your diminished time powers through a tincture, Essence of Time and meditation. Encouraged by Varga's voice assuring you that the power is still within you, you set out to bring the Lords from the past.
Mirror Iadoa calls your arrival a dangerous anomaly and asks you to repair the rift before he considers your request. After driving back Time Wraiths and closing it, you seek Mirror Khasaanda. She explains that Evil nearly destroyed Good in this realm, and that Drakath formed the Lords of Order to restore balance.
You help Khasaanda cleanse the forest before she returns to Iadoa. Her visions reveal why the future needs them: most of the Lords are dead in your era. Iadoa agrees to help and offers the Ring of Time to focus your power.
You return with the Lords while Malgor presses Mirror Drakath for the amulet, bringing two versions of Good Xang face to face as the younger celebrates surviving into this future. When Malgor takes the form of a ShadowFlame Dragon, the Lords face his army while you and Drakath fight him, buying Brentan time to finish his spell.
After the dragon falls, Brentan calls for everyone to brace as you, Xing and Malgor are cast back toward your own world. In Crownsreach, Xing apologizes to Xang for leaving, and the twins agree they are better together: chaotic and, as Xang prefers it, good-ish evil. Drakath welcomes her back while warning that trust will take longer to repair.
Anka and the Queen's Heart
Anka, a Chaos Loremaster, investigates why monstrous creatures remain near Crownsreach when the Queen's minions have dwindled elsewhere. You help her compare specimens and local materials, then contain the problem. Her findings suggest a narrow opening to the Plane of Monsters beneath the area.
In the library's Back Room, you recover the Book of Monsters and defeat the Book Wyrm Drakath placed there to discourage thieves. He insists that you killed the Queen, but you cannot remember doing so. Anka hopes a relic connected to her will reveal the truth. Drakath warns against trusting anything of the Queen's and orders you to find and close the rift instead.
Monster-derived reagents reveal the book's instructions, and you use Light and Chaos to clear the Deep Forest's mist before feeding its creatures so you can follow them to the tunnel. Anka wants to enter despite Drakath's warning, but after you defeat an Aberrant Horror, Xing and Xang reveal that he sent them to watch her. Too curious to turn back, they decide to accompany the search.
Beneath the forest, Anka recounts how the once-human Queen tore out her heart after a terrible betrayal and lay still for a hundred days as the earth absorbed her. She identifies Monstrite as the remains of the Queen's tears and connects it to the Darkblood's relics. While you study the cave's life and stone, the twins evade Drakath's order to return by pretending their magical connection has static. He points out that it does not.
Following Anka's account of the Queen's transformation, you rekindle the vanished doorway with flame and caustic oil. She describes a discarded body, calcified and worshiped by monsters. Tests show that its stone matches their offerings and the Monstrite. The largest tribute leads her to identify the relic as the Queen's petrified heart and the last piece of her soul.
Drakath arrives to intervene, but Anka touches the heart and says it has released the Queen's trapped rage and pain, asking you to fight the manifestation. Afterward, she claims to feel the Queen's past and future, and as her appearance changes, she declares that the power is hers now.
Anka blocks the way out and creates monsters to delay you as you and Drakath pursue her through Down Below. She recounts how the Queen's first mate tried to kill her, and how she returned with an army before helping Dethrix Drakath take Swordhaven. Drakath confirms his father's name and objects to your joke about Drakath Drakath, but rejects any appeal to loyalty toward his mother. You overcome Anka's creatures and defenses to reach her throne.
When Anka admits that the heart is bending her will and asks for help, you offer to break its hold while Drakath wants it destroyed. Yet she cannot let it go and accuses you of wanting her power. You defeat her and remove the heart, but cannot undo what it has done to her. She apologizes: she only wanted to know.
Through the heart, you sense the Queen outside her castle and feel yourself kill her, though the time is unclear. When Drakath declares that Malgor was telling the truth, you agree about this much. In the Back Room, you argue that the heart's connection may still help against Malgor, and Drakath agrees to keep it safe with the promise that you will destroy it after the war.