The Lost Crew of Carcossa
- Book 0: Origins and Cosmology
- 1. Character Histories
- 1. Aranx's Origin
- 2. Darkon's Origin
- 3. Nulgath's Origin
- 4. Dage's Origin
- 5. The Shadowscythe Inheritance
- 6. Drakath's Origin
- 7. The Crown of Greenguard
- 8. Skye’s Lothian Dynasty
- 2. The Fused Timelines
- 3. The Lost Crew of Carcossa
- 4. Primordials, Deities and Elemental Avatars
The crew of Carcossa survived the loss of their bodies. Their history helps explain the Doom Triad and the Mysterious Strangers who later appear in Lore.
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Carcossa's crew included humans and Shadowscythe exiles when it sought the origin of creation. Zigfried says crossing an event horizon erased their bodies while leaving their minds intact. Cassilda's attempts to remake them only partly succeeded. Later resets and the fusion of timelines left some companions reincarnated and others waiting with afterimages of those they had lost. You offer the surviving Doom Spirits a place in Lore and form an alliance with them.
The Doom Triad
Ouroboros, Apophis, and Eos form the Doom Triad. Their invasions give Astero opportunities to offer the Lightguard as protectors and pursue control over the people he claims to save.
Ouroboros, the Metamorphosis Maw
Ouroboros first threatens the elves of Camlan. He later saves Eos and dies asking her, Apophis, and Dryden to finish what they started.
Apophis, the Umbra Chaos
In the Sandsea, Neith mentions that an earlier Apophis died long ago. She gives the same name to the Shadow she found in a dry well. Whether the two are connected is unknown.
Eos / Eopsin, the Sunsetter
Eos, also called Eopsin or the Sunsetter, was a being of Light before her life with the Triad. The former Champion Uisun addresses her as Eopsin, the name he gave her, while the remembered Champions recount the deaths and betrayals they suffered in Celeritas's service. Although Eos turns against both Light and Shadows, Ouroboros still chooses to save her as his sister.
Bananach
A Doom Spirit revered as a guardian in Skye. Bananach survived an attempt to destroy them, was bound and cast into the sea, and found shelter with a priestess after washing ashore. Their presence later lingered within Eire's staff.
The Unsung
A Doom Spirit that possesses Queen Victoria during the Frostval Gala. It once drove Dragons from a continent and now seeks revenge because the fusion of timelines erased that history. You pursue it to the Unsung Necropolis and free Victoria before it retreats.
The Four Strangers of the ShadowScythe
Beneath the rise of the ShadowScythe Empire, four major Strangers operated in secret before turning on one another inside the Flying Fortress:
The Mysterious Stranger
The Compendium of Dreads portrays the Mysterious Stranger as the strongest of the active Strangers in power and memory, devoted to a Master it tries to emulate. It describes the trapping of Valen Pulchure and the construction of the ShadowScythe Empire as a fifth attempt. Your later fusion with the Stranger produces the True Doomknight at Carcossa. By the Sunset Saga, you have become a new being, and your friends fear losing the person they knew.
Daji, in Flames
The Compendium presents Daji as a destroyer of civilizations and inventions, punished by mortals with the fire it once inflicted. It says Daji sealed a deceased Champion of Light's weapons in exchange for passage back across the sea. In the Yew Mountains, the Stranger recognizes Dahlia as Daji. She helps Tara and later insists that the missing princess must still be alive.
The Worm that Walks
The weakest of the active Strangers in raw force, yet able to bore unseen into mortal bodies and minds. Proud and envious of the Scion of Light's growing hold over Sepulchure, it refused to remain the Stranger's marionette.
The Colossus
The Colossus engulfed continents during the Planar Conflicts until Undine, the Champion of Water, sacrificed herself through the Drowning Machine to tear it in half. One half lies beneath the sea and another beneath Termina. In the Sunset Saga, the wounded being shelters people and souls threatened by erasure.
The Six Carcossan Elites
When you march with your Doom army toward the Mana Core across the Elemental Planes connected to Darkness, six elite Carcossan Doom Spirits stand in the hierarchy: Afarit the Unshackled (who revels in carnage), Maniai the Guilty Gaze (who perceives regret and senses guilt pouring from Lady Terrane's portal), Culla the Grip of Ecstasy (a former nursemaid who gives and takes away joy), Vaugha the Shriek of Purgatory (whose all-finding voice echoes across the dark), Stryge the Silent Stone (who can conceal his comrades’ presence and guards the portal to Neso's realm), and Tzitzi (who once survived dissection and mapped stars with his partner).