Ravenloss
- Book I: The 13 Lords of Chaos
- 1. The First Chaos Lord
- 2. Battleon Takes Flight
- 3. Dwarfhold Under Vath
- 4. The Golden Onslaught
- 5. The DragonKoi Tournament
- 6. Wolfwing’s Werepyres
- 7. The Chaos Tune
- 8. Lords of the Mirror Realm
- 9. Arcangrove’s Living Magic
- 10. The Djinn of the Sandsea
- 11. Vordred the Paladin Slayer
- 12. Khasaanda’s Warning
- 13. The War for Etherstorm
- 14. Alina’s Poisoner’s Puzzle
- 15. Return to the Necropolis
- 16. The Ring of Shurpu
- 17. The Sisterhood of the Dishpan Hands
- 18. Lessons in the Chronospan
- 19. The Fall of Amberheart
- 20. Graveclaw the Defiler
- 21. Chaos Lord Lionfang
- 22. Journey to the Center of Lore
- 23. The Stolen Celestial Egg
- 24. The Fall of King Alteon
- 25. Xiang and the Chaos Harpy
- 26. Ravenloss
- 27. The Plague of Dragonhame
- 28. The Fell Beast
- 29. The Thirteenth Chaos Lord
Play in AQW
- Twilight’s EdgeFind Tomix and recover the portal key
- Weaver WarThe Chaosweaver assault
- RavenlossRecover the Codex scrolls
- Chaos WebDefeat the Cleric and meet Queen Karina
The Key at Twilight’s Edge
The ChaosWeaver Queen promises her children that they’ll survive the coming conflict. In a flashback, she agrees to send her ChaosWeavers as a diversion and warns that the price will be high. At Twilight’s Edge, Riadne holds back the invasion with a forcefield while you look for her friend Tomix, a SoulWeaver who holds the key to the portal.
Riadne thinks the ChaosWeavers need Tomix alive. She studies spider magic and admits she doesn’t understand his SoulWeaving or why the Queen wants him. By the time you track Tomix back to Twilight’s Edge, Riadne’s shield is failing and a ChaosWeaver warrior has reached him. You drive it off and reunite the two of them. With Tomix and the key safe, you plan to follow the invaders into Ravenloss and seal the passage behind you. The Queen welcomes your pursuit and claims you’ve been there before, though you won’t remember it.
The Codex Arachna
In Ravenloss, you recover scrolls that Riadne translates into the Codex Arachna, whose origin story tells how Tanislav sacrificed his wife and then his village to cure his son Roirr. When the recovered boy asked for his mother, Tanislav fled, and years later Roirr drew on the ghost village's power to become, according to the Codex, the First Weaver.
The Codex attributes the Arachna transformation to Vaal's misuse of the Judgement Wheel, whose wishes were secretly made conditional on worthiness. It describes conflict between human ChaosWeavers and the transformed Arachna, and a Ravenloss ruled by queens. The current Queen remains human although her daughters are Arachna. A damaged prophecy warns of enslavement and names the Mother, Champion and Destroyer.
An Audience with Karina
Some ChaosWeaver soldiers question how many lives their Queen is willing to sacrifice, while others prepare a way out. After you read the Codex, Riadne asks the Queen’s Cleric for an audience. He blames you for the losses they suffered bringing you to Ravenloss and refuses to believe an outsider can help. You defeat him, and Riadne urges you to hear the Queen out.
Queen Karina says she started the war to bring you to Ravenloss without drawing attention to her family. She expected the ChaosBringer to welcome a war that would disrupt your plans. You challenge her over the lives lost on both sides, but she says she was prepared to risk anyone to save her children.
Karina sees Drakath as the greatest threat to her children and offers to help destroy him so her people can live safely and practice their magic. Riadne advises you to trust her. You welcome Karina into the Alliance and ask her to share whatever she learns about Drakath’s plans.